For this week I made more changes to the lighting set up and started on the floating island hi res sculpt in zbrush and created grass in maya. Then I put both of them in Unreal Engine 5.
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For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in th...
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For this week, I redid the foliage placement and added a Scorcher and Tallneck which I got it from sketchfab. Also added fill lights to any...
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3D Environment modeling improvements Lighting scene development Improve on vegetation modeling and rock sculpting Possibly working for a AA...
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