For this week I made more changes to the lighting set up and started on the floating island hi res sculpt in zbrush and created grass in maya. Then I put both of them in Unreal Engine 5.
Subscribe to:
Post Comments (Atom)
-
This was my first doing a creature design I learned alot doing this assignment
-
3D Environment modeling improvements Lighting scene development Improve on vegetation modeling and rock sculpting Possibly working for a AA...
-
For the past week I was working on the creating a high res version of the proxy pokedex that I was a signed to. Bake the high res version to...
No comments:
Post a Comment