For this week I made more changes to the lighting set up and started on the floating island hi res sculpt in zbrush and created grass in maya. Then I put both of them in Unreal Engine 5.
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For this week I block out a 1 bed and 1 bath apartment in maya and put it in Unreal Engine 5 and then did a basic lighting set up Week 1: B...
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For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in th...
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For this final week I did a final assebly to my archviz and used unreal 5 for rendering with path tracing enabled. I did a combination of m...



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