Showing posts with label 2D Art. Show all posts
Showing posts with label 2D Art. Show all posts

Monday, November 29, 2021

Week 14 skybox and mountains

 

For this week I created a stylized skybox texturing in photoshop and put them in UE4. Created sand dune mountains using world machine and texture them in substance painter.





Notes
swap out pick up blueprints from nicks level.

create some kind of walkway.
asstablish a pipline
create more plants

create more on lighting 

y button will exit out 
x restart level.

a for teleport
different plants



start on play enable button

make palm tree leaves fuller

resize catus

do more work on the coconuts

fixing the color of the desert lily

shadow bias in unreal for shadow

add more detail to tomb and refine to make it like the orb style

use shadow bias to bring out shadows






Thursday, November 18, 2021

Week12 white box

This week my team working on white boxing out scene. I made some trees and created a basic landscape that was edited late by the team. I also created a grab able blueprint.



 

Thursday, November 4, 2021

Week11

 For this week my team created our own version of a Art Style Guide that would be use to create a vr game.



I had photo manipulated this grunge map that was used in the background of the slide. Created a default photoshop document with the grunge map for my teammates to use.

        

I manipulated the images to a darker tone that would fit the over all art style.

Thursday, October 7, 2021

Week 06 - Use of Perspective

 For this illustration, I have decided to do a storm trooper transporter, I had model the transporter in Maya and export render passes to photoshop to create a 2d illustration. 



Thursday, September 23, 2021

Basic Lighting

Photoshop

Unreal Engine5

For this week, I work on how light is effected to it surrounding, rendered out in unreal and tried to replicate it in photoshop.
 

Thursday, September 16, 2021

Value and Contrast

I have not done anything like this before, how to color an image just using black and white to show lighting and shadow effects in to 2d. I have learned alot doing this assignment, 
 

Thursday, September 9, 2021

Silhouette and Thumbnail Assignment


For the silhouette and thumbnails I redesigned jigglypuff into different versions of its self like a sneaky thief or a wise wizard or sage.
 

Thursday, September 2, 2021

Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.