Monday, August 1, 2022

Final Sprint

 For this week I created a black gradient in photoshop to simulate shadow information and then I went into the scene and placed the textures where there might be shadows.





Portfolio Piece 3 week 3

 For this final week I did a final assebly to my archviz and used unreal 5 for rendering with path tracing enabled. I did a combination of model and megascans for my scene and also other external assets.



Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.