Monday, May 30, 2022

Portfolio piece week 2

 For this week I made more changes to the lighting set up and started on the floating island hi res sculpt in zbrush and created grass in maya. Then I put both of them in Unreal Engine 5.

















Wednesday, May 25, 2022

Assignment Sprint #1 Delivery

For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in the engine.






Monday, May 23, 2022

Portfolio piece week 1

 For this week I created a block out a castle scene in unreal 5 and did a base lighting set up.


FOUR WEEK PLAN

Week 1:  Gather reference and start on blocking out scene and do basic lighting set up


Week 2: refine Block out and start on high res meshes  and vegetation and begin material work


Week 3: create game res and replace block outs, and start creating custom skybox.


Week 4: final render, material and lighting






                                                                           Block out

Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.