Thursday, October 28, 2021

Common Art Week 10 - Art Style Guides

 My team had decided to split up the slides to do. So I was in charged of doing the environment and the special design consideration slides.




 

Monday, October 25, 2021

Week 09 – Reference Proxy/Block Out


 




For this week I have blocked out an egyptian dune environment. I have created a palm tree, a egyptain tomb with a scarab shape decoration, sculpt a basic rock, a door, a ankh and a pedestal



Thursday, October 21, 2021

Common Art Week 9 - Understanding Story

On this assignment I was in charged of doing 3 of the hero's journey; Departure, Approach, and trials. Also created a photobash composite to represent the journey.






Monday, October 11, 2021

Module 2 Week 07 sci fi Crate


 











This week was create a finalized render of the model I have created in UE 5. I Have learned a lot on sculpting and texturing technique in the process of creating this game res model. 


Thursday, October 7, 2021

Week 06 - Use of Perspective

 For this illustration, I have decided to do a storm trooper transporter, I had model the transporter in Maya and export render passes to photoshop to create a 2d illustration. 



Monday, October 4, 2021

Week 6- high res model and UVing


exported meshes
 


                                                                                dynamesh


                                                                                resurface


with detail 


without details


side by side



no bake


baked

Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.