Monday, April 25, 2022

WEEK 14

For this last week I textured all of my assets pieces in substance painter and rendered it in Unreal Engine 5 using ray tracing. Also crated a dungeon floor material in substance designer.











 

Wednesday, April 20, 2022

Sprint 7

 For this sprint I created a water can and placed in the scene with texture in a shape of a pokeball.




Monday, April 18, 2022

week 13

 For this week I retopo all of my high res sculpts to game res and also I sculpted a skull and retopo that.

Then I went to Unreal engine 5 and recreate my maya scene and did a quick light pass.













Monday, April 11, 2022

week 12 final assignment

 For this assignment I am doing a Dungeon diorama and rendering it in Unreal 5. I created a basic proxy scene in maya  but will move it to unreal at a later date and then I sculpted some asset for the scene.

Schedule

Week1: proxy and asset sculpt

Week2: Asset sculpt and retopo

Week3:  Material and final display.








Thursday, April 7, 2022

Sprint 6

For this week I added more geo to the potted plant and added wires to the machine in the scene






Monday, April 4, 2022

Week 11 Final

 For this week I did my final bake and textured the baby dragon in zbrush
















Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.