For this week I made more changes to the lighting set up and started on the floating island hi res sculpt in zbrush and created grass in maya. Then I put both of them in Unreal Engine 5.
Monday, May 30, 2022
Wednesday, May 25, 2022
Assignment Sprint #1 Delivery
For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in the engine.
Monday, May 23, 2022
Portfolio piece week 1
For this week I created a block out a castle scene in unreal 5 and did a base lighting set up.
FOUR WEEK PLAN
Week 1: Gather reference and start on blocking out scene and do basic lighting set up
Week 2: refine Block out and start on high res meshes and vegetation and begin material work
Week 3: create game res and replace block outs, and start creating custom skybox.
Week 4: final render, material and lighting
Block out
Subscribe to:
Posts (Atom)
-
For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in th...
-
For this week, I redid the foliage placement and added a Scorcher and Tallneck which I got it from sketchfab. Also added fill lights to any...
-
For this week I block out a 1 bed and 1 bath apartment in maya and put it in Unreal Engine 5 and then did a basic lighting set up Week 1: B...