For this final week I did a final assebly to my archviz and used unreal 5 for rendering with path tracing enabled. I did a combination of model and megascans for my scene and also other external assets.
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This was my first doing a creature design I learned alot doing this assignment
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3D Environment modeling improvements Lighting scene development Improve on vegetation modeling and rock sculpting Possibly working for a AA...
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For the past week I was working on the creating a high res version of the proxy pokedex that I was a signed to. Bake the high res version to...
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