Monday, November 29, 2021

Week 14 skybox and mountains

 

For this week I created a stylized skybox texturing in photoshop and put them in UE4. Created sand dune mountains using world machine and texture them in substance painter.





Notes
swap out pick up blueprints from nicks level.

create some kind of walkway.
asstablish a pipline
create more plants

create more on lighting 

y button will exit out 
x restart level.

a for teleport
different plants



start on play enable button

make palm tree leaves fuller

resize catus

do more work on the coconuts

fixing the color of the desert lily

shadow bias in unreal for shadow

add more detail to tomb and refine to make it like the orb style

use shadow bias to bring out shadows






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Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.