I had rendered out night scene with a moon light.
Thursday, August 4, 2022
Monday, August 1, 2022
Final Sprint
For this week I created a black gradient in photoshop to simulate shadow information and then I went into the scene and placed the textures where there might be shadows.
Portfolio Piece 3 week 3
For this final week I did a final assebly to my archviz and used unreal 5 for rendering with path tracing enabled. I did a combination of model and megascans for my scene and also other external assets.
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For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in th...
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For this week, I redid the foliage placement and added a Scorcher and Tallneck which I got it from sketchfab. Also added fill lights to any...
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3D Environment modeling improvements Lighting scene development Improve on vegetation modeling and rock sculpting Possibly working for a AA...