For the 2nd Sprint I worked on modifying the wall poxy and created a corner wall also then textured it in substance painter. Created a high res model of the microscope, tea pot and tea cup from the proxies and made a game res of them. Also created a seamless floor texture in substance painter.
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For this Sprint I edited the pokedex textures reuploaded it back into unreal 4 also made sure that the normal maps is working properly in th...
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3D Environment modeling improvements Lighting scene development Improve on vegetation modeling and rock sculpting Possibly working for a AA...
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For this final week I did a final assebly to my archviz and used unreal 5 for rendering with path tracing enabled. I did a combination of m...
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