Tuesday, February 22, 2022

Personal research project

 For this personal project, I wanted do more on environmental development and lighting. So I decided to do a isometric diorama environment with different lighting scenarios; with a hand painted
look. 


Notes
  • Find a direction to go in stylized creation where it is set up for different lighting.
  • gathering purRef board for the direction of sylized scene
  • Using 3D bakes as a basis to start on hand painted look.
  • Will use maya and zbrush to created the assets and using substance painter or 3d coat for the hand painted look.
  • creating a color pallet for hand painted direction.
  • render in marmoset or in Unreal.

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Portfolio piece 3 week 3 update

 I had rendered out night scene with a moon light.